Treasure chestsNO. 003
Tideglass Chest.
rarePearl glass guards a promising discovery.
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ODDQUARIUM FIELD NOTES · 00301
At a glance
- Regular reward rolls
- 3–5
- Equipment chance
- 100%
- Chest bag capacity
- 48
- Equipment locker capacity
- 120
02
Reward categories
Category percentages apply to each regular reward roll. Each category then uses its own weighted table. Quantity ranges are inclusive.
- Currency
- 35%
- Materials
- 40%
- Supplies
- 25%
03
Currency
- Pearls
- 50–110 · 67% within this category
- Nutrients
- 10–22 · 25% within this category
- DNA
- 1 · 8% within this category
04
Materials
- Scrap Iron
- 6–12 · 25% within this category
- Tidal Alloy
- 3–7 · 45% within this category
- Clockwork Parts
- 2–4 · 27% within this category
- Aether Core
- 1 · 3% within this category
05
Supplies
- Glow Bait
- 1–3 · 35% within this category
- Growth Treat
- 2–4 · 25% within this category
- Life Essence
- 1–3 · 30% within this category
- Recovery Meal
- 2–3 · 10% within this category
06
Regional rarity weights
Weights are relative among chest rarities after a chest has already dropped.
- Sunlit Lagoon
- 8 / 100
- Candy Reef
- 14 / 100
- Moonlit Grotto
- 19 / 100
- Starlight Trench
- 24 / 100
07
Base chest drop chances
- Fishing
- 4%
- Magnet
- 5.5%
- Wave
- 4.5%
- Victory
- 8.5%
Pulled automatically from the game View sources
The values on this page are generated from the same definitions used by Oddquarium. Updates to those definitions appear here when the website is built.
src/treasure-content.js