Skills & progressionNO. 011
Crafting.
Craft supplies and permanent tackle upgrades, or recycle physical finds. Spending and output must succeed.
Explore skills & progressionODDQUARIUM FIELD NOTES ยท 011
01
At a glance
- System
- Activity mastery
- Maximum level
- 100
- Gameplay effect
- Records practice; trained levels do not modify combat or tackle
02
Mastery titles
- Bench Learner
- Level 1
- Bench Apprentice
- Level 10
- Shell Tinkerer
- Level 25
- Reef Artisan
- Level 50
- Tide Engineer
- Level 75
- Master Maker
- Level 100
03
XP thresholds
- Level 10
- 1170 XP
- Level 25
- 6720 XP
- Level 50
- 25970 XP
- Level 75
- 57720 XP
- Level 100
- 101970 XP
Pulled automatically from the game View sources
The values on this page are generated from the same definitions used by Oddquarium. Updates to those definitions appear here when the website is built.
src/player-progression.js