How to playNO. 022
Build your own fleet.
Build specialized hulls, fit real parts and train each ship to level 100.
Explore how to playField notes
Open Shipyard from fishing or the workshop. The free Skiff stays useful alongside angling, salvage and exploration hulls. Blueprints use your confirmed fish catches and recovered finds. Build and refit with pearls and materials; there are no waiting timers. Choose Propulsion, Protection or Deck rig to fit one owned part. Moving it clears its old ship socket. Each successful fishing or salvage reward trains the ship that began the cast, independently of your six player skills. Mastery unlocks optional decorations. Clear your line before changing ships; the regional water stays the same. Ranked trials use standardized ships.
Try it
- Step 1
- Choose a hull and check its blueprint and material costs.
- Step 2
- Build or refit, then fit parts and choose an active ship.
- Step 3
- Land real catches to earn mastery and unlock decorations.
Controls
- Keyboard
- Tab to a control · Enter / Space to select
- Touch
- Tap a labeled button
- Controller
- D-pad to focus · A select · B back
Pulled automatically from the game View sources
The values on this page are generated from the same definitions used by Oddquarium. Updates to those definitions appear here when the website is built.
src/field-guide.js